Monday, August 30, 2010

Designing Characters - the Square Enix Way...

Although posted a few years back, I was recalling some of the nuances of developing art in Asia.  While Japanese companies like Square Enix have this method down pat, other regional countries tend to emulated the styles (if not preferences) in their art as well.

The original article is posted HERE (warning: wear a flame retardant suit if you wish to post there.  Obviously the humor was lost on many of those who replied).



Beyond the chuckle (truth) factor for those of use tasked with design art in Asia, the reality is that one must understand the target audience to make games that are readily accepted beyond the country from which you are making it.  This applies not only to art, but game design as well.

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