Thursday, March 11, 2010

Circus Games / Funfair Party Commericals

I was recently searching the 'net and found some ads of Circus Games / Funfair Party - made by Kuju Manila.  Some were produced for the web, while others actualy made it to the TV as full blown commericals.




In the one above the video of Circus Games is about half-way through.




This is a TV commercial that originally aired in the UK.

Major DOH! Moment... :-(

I had a major DOH! moment yesterday. I found out my Zune 16GB had the glass cracked pretty significantly. I know exactly what happened - I had put the player in my briefcase along with my netbook, and then took the briefcase out for a few hours. Even though I had not really jostled the briefcase around, I guess the corner of the netbook was able to connect with the plastic screen of the Zune. Ouch.

Unfortunately it appears the Microsoft does not repair this item any more. With the release of the Zune HD this smaller form factor isn't being made anymore, and all the previous Generation 2 players are drying up at retail. I really think that's a bad move, as this smaller size is really appealing to those wanting something they can easily carry and tuck away. I used it a lot when I am running - the larger HDs are just too big for that...

Anyway, I'm lucky that the player still works :-p I'll just have to live with my stupidity until the glass falls off or Microsoft gets wise and produces a form factor you can carry in the palm of your hand.

Update (04-24-10) Props to Microsoft. While cosmetically the player is thrashed, my Doh! moment hasn't affected the player one bit. Still waiting for MS to come out with a smaller form factor in their digital music player line of products...

Tuesday, March 09, 2010

Creating A Game Development Industry from the Ground Up

I was going through some of my files and I ran across this presentation. I originally gave this at the Games Convention Asia in September 2007, but the material is still quite current and relevant. The presentation illustrates some of our discoveries as well as relays to other burgeoning game industries and culture what may be required to start one down the right path.



I'd enjoy hearing comments from those of you with similar experiences or those of you who have questions regarding the state of game development in the Philippines or Asia Pacific. Enjoy!


Note: the presentation was written during the Matahari Studio days - prior to the Kuju acqusition.